Send Skip Hide. Message Sent. Guide and Walkthrough by Warfreak Version: 1. Max Stat! This game sets your in the city of Minipolis and you are here to stop the Daddy Bigbucks scheme to make the city into a theme park I wonder how he changed so quickly from SimValley. You start off as a lowly janitor and work your way up to the big time and eventually into the big time. Basic guide up and running. Version 0. Haven't submitted but I will do so in due time. Still a long way off from completion.
Finished the Walkthrough, starting on the other chapters. Will submit guide within the next few days. School is more important. Anyway, finish off the next areas or chapters. Several more updates to complete this.
Okay, I'll try to finish this off as soon as possible. Only have the catalog to go. Next update will probably be final. I sort of promise. Thanks for reading! This is a minor update, fixing appearances, questions, yaddda, yaddda, yaddda. Nothing special. The arrow keys will move you around the screen. A - Allows interaction with people, objects action button B - Hold to run instead to walk L - Hides or shows your motive bar R - Uses hoverboard, puts it away Start - Game screen.
Shows mission, relationships, items, etc Select - Game options. Shows map, xizzles, catalog and jobs. First, you choose your Skin colour, hair style, hair colour. Press A when finished. Then you have the advanced options to mess with his clothes. Then you will face a series of questions. The first question will determine your Rep Group. Answer with caution. This will be explained below. If you mess around, you'll get some different combos but the last question will always be the same.
You will be able to unlock and use the xizzles when you answer the questions after you determine your Rep group. The more red in a bar, the more that bars needs refilling. When it is red for a while, the Sim will refuse to do anything. The knife and fork sign is hunger. To refill hunger, you have to eat using a grill outside, an oven, a microwave or baking a mix. The Showerhead sign is hygiene. To refill hygiene, use a shower.
The toilet seat is bladder. The refill bladder, use a toilet. The TV is fun. To refill fun, watch TV, play games, play pinball, etc The bed is energy. To refill energy, sleep on a bed, sofa, etc The chair is comfort.
To refill comfort, sleep, sit on a chair, etc The 2 people is social. To refill social, talk to people The home is homesickness. To refill this bar, go home and stay there [4. You press A when you see the arrow or press it anyway. The Artsies trophy is located in the Bayou, From the house, you go right into the next screen, past the fly trap, cross the bridge, go south-west and cross another bridge.
You can get it when you see two fly traps and you go past them like so. Follow the main road into the carnival area and go straight. Go straight onto the footpath and go until you hit the fence. Go upstairs and go past the electronics dealer.
It is between the computer and the utilities heaters. The Streeties Trophy is located in the graveyard. When you go back from the Bayou back to the city, you will go past a graveyard before you can leave it.
The closest one to the exit back down will be the grave to look for. You must have at least 3 rep points before you can get the mission which is started by the group leader. If you have 3 points and do not get a mission, try 4 points and then try 5 points. You are sure to get it at five points. Also, if you ask the sneaky thief Giuseppi to get the recipe.
The recipes uses 1 unit of flour, 1 unit of strawberries and a unit of vanilla. Mix it in a mixer to get the mix, and bake it in the oven. If you don't succeed, then try again. Goal 3: Clean Up the City Pick trash off the floor and sell it. Pick it up fast because after about 30 days have past in the game, a glitch will occur and there will be no more trash to be picked up in the city.
It is also in the tunnel when Det. Dan tells you a shortcut. Then get a craftsmaster table and carve the wood. Then make it into something. Save before because you have a chance that you might wreck it the carving. Then save before you decide to make a chess piece. If you don't get the chess piece, reload and wait another Sim hour before you start again.
They are most commonly found in the bayou, and I mean common. You can get about 3 a day. You can also find them in the graveyard if you are not scared to go there. So get the best of everything, best oven, best fridge, best toilet, etc. You could just play around with the Nemesis xizzle though. Goal 3: Convince someone to join the group Get Ewan's relationship with you to about 75 relationship points. When you reach 10 Rep points, the most in the game, you will receive a gift, an ultimate item and a xizzle along with the keys to the clubhouse room in the game.
You also get a gold plaque! If you don't belong to a certain group and you want to join, get 10 Rep points and the Group Leader will offer you to join.
When you say yes, you will join that group, receive both silver and gold plaques, receive an ultimate item, a xizzle can be brought, and you get subscription to their magazine and their clubhouse keys. The clubhouse is located in Glasstown. The stairs going down belong to the nerdies The stairs going up belong to the richies The room on the right belong to the artsies The room on the left belong to the streeties You can place certain furniture in the clubhouse.
It is basically a storage place for you when you exceed the limit on your house. To get 10 Rep Points you have to 1 - Get 50 Relationship Points with one member 2 - Get 50 Relationship Points with two members 3 - Get 50 Relationship Points with three members 4 - Get 50 Relationship Points with all the members 5 - Get Relationship Points with the leader 6 - Move to a place desirable to the group 7 - Get -5 Relationship with the rival group 8 - Max out the certain skill 9 - Finish the Rep Mission 10 - Give the group trophy to the group leader The rival groups are Streeties against Artsies Nerdies against Richies The desirable places are depending on what your status is with each of the groups.
The lowest group is the most likely to get a boost when you move, while the highest group with the most rep points is least likely to get a rep point when you move. When you move to a place undesired by a certain group, you will most likely lose a rep point, that point can be recovered when you move out to another location.
Read the instructions and get yourself promoted hard not to. Then you will be fired and that the mean Daddy Bigbucks has brought the tower. You will have a talk bar after the conversation. If you see a -- sign however, you lost relationship points. Get her relationship point up to 30 to finish this goal Goal 3: Give Kris your Squeegee and Bucket Simple, so to friendly stuff and select give a gift.
Choose the Skyline Penthouse. Go to the shower and use it. If you choose the law offices, go to the bed and sleep on it. If you choose the lobby, sleep on the seat. Goal 3: Eat Something Go to the lobby and go to the vending machine.
Go eat something. Put it in your pocket. Go to the penthouse and press Start. Press L and R till you get the items screen. Select the Bed and move it around till you are happy Goal 2: Repair the Television Go to where the bed used to be.
There is an old television so repair it. The ones need repairing are in the lobby and the gym. Repair it like you did to the television. Click on it and pick the lock Goal 3: Find the Key Search near the computer. Then Daddy B. Choose any option to find out his evil schemes and Det.
Dan will arrest you and you will end up in jail. Mission 5: Get out of Jail Started by: Det. Dan Objectives: Befriend Det. Dan Get a 30 Relationship Points on detective Dan. Talk about health and crime. Goal 2: Answer Questions Talk to the Detective and answer his questions. On the first question, choose any option then choose "The janitor told me I could stay" "Real food, I was tired of eating junk" "No, He is finding legal ways to make people miserable" Then choose the option that you haven't seen Mr.
King for a while. You will choose any option as you get to leave jail. Between 5am and 5pm, you can play the Hoopz minigame.
Read the instructions and finish the stupid game. Keep playing or recycling trash until you reach the amount. Goal 3: Buy a House Leave the prison and go up, right and turn left after the park. You will see a green sign with a house on it. Click on it and buy it. You can buy the other one but it is slightly more expensive. You will have a crate inside.
Unpack your items and place it in the house. When the crate is empty, return the crate and it will disappear. Near the dumpster is a plant. Collect that plant and give it to Doctor Max within 1 hour.
Give it as a gift. Do enough research to fill 2 logic points. Then write the thesis. The bar will complete fast but there is a high chance of having writers block.
Keep writing until you finish. The thesis that Mr. When finished, talk to the Doctor. Then give it to him as a gift. Goal 3: Earn 1 Creativity Go to where you found the artemisia plant, near the northern barricade and go to the dumpster.
Then you talk about the horrible street art and gain a point. Goal 4: Finish Cannonball's Song After finishing the 3 Goals above, he will ask you to finish your song. To do this choose these options " Everyday between 12PM and 1Pm, go to Ewan in the chopper garage and give the corn dog as a gift for 3 days. Press R to use it and R again to stop use. Press A while on the hoverboard to move around and make it faster.
The arrows are used to steer. Use can place it in your house as a decoration. Buy something from him like a flower and give it to him. Note: Don't sleep or talk to anyone but her unless you want to start again. After that, you have access to Club Xizzle.
It is where the blockade it, outside the dumpster. Press A on the door to access it. You can buy xizzles at 3 beads each and enter the club. The password is Bucket. Daddy B. Keep right. Go onto the peer and keep going. Go until you see a steamboat and go inside. Play the game at about 4pm to 2am. Goal 2: Follow the Directions Go to the newspaper agency and look on the bulletin board. Then head to the Shrubbery outside the museum and search it to get a piece of paper.
The next answer lies beyond the grave so go to the graveyard and go until you get to the last 4. Search the last one. The note says Another Feather in His Hat. Talk to Berkley Clodd. Goal 3: Give the Briefcase to Det. Dan Clodd will give you a briefcase so give it to the Detective Goal 4: Give the Briefcase to Giuseppi Give the Rigged Briefcase Briefcase with a massive microphone on the side stuck with sticky tape, great rigging to Giuseppi.
If you beat him, he'll fix the engines. Modify you bike. Use the racing tyres, not a lot of Nitrous Oxide, medium handling and the best engine. After you beat him, he'll fix the engines.
Goal 4: Convince Polly Get a 50 relationship with Polly to get her to go to the rides. Talk to Lily Gates after you finish. When Darius shows up for Daddy B. If you let anyone pass you have to do the mission again. You cannot let people of your rival rep group in. So if you are a Richie, you cannot let a Nerdie in. Play Sound. For the console version, see The Urbz: Sims in the City. Article Cleanup. This article requires a cleanup to meet The Sims Wiki's quality standards.
Reason: Requires copyediting for tone and neutral point of view. Please improve this article if you can. The Sims 4. The Sims Stories. Cancel Save. Universal Conquest Wiki. Developer s. Publisher s. Game walkthrough. Followed by The Sims 2 on consoles October 24, In the upper right corner, where that poster used to be, you'll see a hole in the wall.
Go over there and climb in. Sometimes early in the morning, around am or so, there will be two logs located in the tunnel -- one near the squirrel and one at the end right near the ladder. These are petrified wood logs. Take them home and whittle them on one of the Craft benches you can buy from the Thrift store or one of the vendors in Sim Quarter. Save before you whittle! Not only is this just in case you don't get the chess piece, but there's a known glitch that sometimes causes items in your house to go missing when you exit the Craft bench screen.
If that happens, reload and do it again. If you don't get the chess piece, reload and wait for the hour to change, then try again. Or you can just whittle to your heart's content and keep collecting the logs. But that approach takes longer. Once you get the chess piece, you can either sell it or give it to Polly Nomial for some relationship points. Your best bet is to scoot on over to the Bayou during mid- morning or afternoon. You can get about three or four a day from there.
You can also simply use the code from the code section if you want to get it done quickly and don't mind cheating. The Deputy is the recycling guy waving his gun around a la Barney Fife in the jail in Urbania.
If you don't care about the money, just sell them. You can't see the pizza place on the map, but you can certainly see the Brownstones.
Go down the steps right next to the lady selling stuff on a blanket on the street. This game requires Charisma and I think Creativity. What you have to do is stand in front of the microphone to tell the jokes, and then run off to the side to avoid the tomatoes being thrown at you. Each time you step away from the mic, the meter -- the white bars in the mouth at the top of the screen -- starts to go down.
To complete a joke, get the meter to the max to make the mouth laughs. You only get money for completed jokes. Also, each time a tomato hits you, it takes time from your clock. Pick up the flowers by walking over them to add time. If you get good enough, you can get this clock up pretty high. Again, I recommend saving first, testing the game out, then reloading. Be sure to check the "Jobs" on the Select screen to see exactly what you need to advance. You can find him hanging around the telephone across from the Miniopolis Chronicle in Urbania, sneaking around the stereo at Club Xizzle, but mostly on Olde Salty's Casino Boat just below Sim Quarter hit Select and check your map if you're lost.
I will, however, give you the recipe here to save you the time. You'll need to make sure you have a few things before you can begin. You'll need an oven purchase in any store or online , a good mixer again, purchase in any store or online , strawberries pick up in the middle of Urbania Park by searching the ground where the little red dots are , flour and vanilla buy both from the vendor in Sim Quarter.
The most important thing you need, however, is enough Cooking skill points so as not to waste your ingredients. Or you can do both and make it quicker. I recommend 5 to 7 skill points for the least amount of mistakes. Mix the strawberries, flour, and vanilla in the mixer, then bake the mix in the oven. Save before baking! It might explode, but there's also a glitch that causes items in your home to disappear when leaving the oven screen.
If either of those happens, reload and do it again. Recycle piles of trash - This one you can work on throughout the game, even if you haven't gotten the Artsies Rep Mission, as the amount you collected before is added to the total. Here are a few places I know of to find trash piles, starting in Urbania: the Basketball court on top of the jail during the day, the middle of the street leading from the jail toward Sim Quarter at various times of day, under street lights on the sidewalk corners around the Urbania Park these are hard to see, so just look for an arrow , in front of the dumpster in front of the Second Looks Thrift Emporium, all over the streets of Sim Quarter, in the Cemetery during mid-day.
I'm sure there are a few more places, but I completed this before I unlocked Glasstown, and once you do, the piles of trash stop reappearing. You don't have to sell all at once, so feel free to unload them whenever you get some or when you need the money. The game keeps track for you and will notify you with "Action Completed" when you sell your th pile. First, to find this game, go down to the docks and up into the boat.
There's a big ol' green monkey dealing cards, and usually this is where you find Giuseppi Mezzoalto. Now, when you start the game, you'll have three opponents -- whom you cannot see. Everyone gets a turn to place their bet on whichever cards they think will be left after the game is over. One card is eliminated per round, and any bet you have on it is lost. You can easily keep track of where your bets are because everyone gets a different fruit.
In front of you are different colored cards with weird monkey faces and numbers on them. It's wise to put your bets on the monkeys that you have corresponding HIGH numbered matching cards. So if you have a crazy purple monkey card with a 7 on it, and a sleepy blue monkey card with a 5, place your bets on those on the board.
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